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Month: November 2016

(Not) Home for the Holidays

(Not) Home for the Holidays

I know this is a board game blog. Primarily, that’s what I write about, but I started writing this week and this is what came out. Not really about board games, but I like it. That’s why I still posted it. And if you only want to read about the board game side of things, I’ll get back to that nearer the bottom. While traveling around the country for work has its perks, it also has its downsides. One of…

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Mansions of Madness 2nd Edition Review

Mansions of Madness 2nd Edition Review

A big debate in the board gaming world revolves around the use of digital media to supplement a gaming experience. Should a game have an app that may be used, but isn’t necessary, or an app that is required to play the game? Should there be no apps required for board games at all? Today’s game is the first I’ve played that requires an app to play the game. Mansions of Madness 2nd Edition Designer: Nikki Valens Player Count: 1-5…

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Story-based Campaigns

Story-based Campaigns

One of the things my wife and I are looking forward to diving into is storytelling/campaign games. I love immersive games. I want to feel like I’m a part of the world in the game. I want my decisions to feel like they have more of an effect than just moving a cube from here to there. I want characters that evolve and change over the course of the game. That is going to be one of our next steps…

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